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Trillion-Body Problem: Galaxies

The number of stars in a galaxy typically lies between a billion (for the smallest dwarf galaxies) and a trillion (for more normal galaxies). With such large numbers of stars, the interactions between individual stars are almost negligible compared to the interactions between a star and the gravitational field produced by the combined effects of all the stars in a galaxy. In other words, two-body relaxation effects are negligible, even on time scales compared to the Hubble time, a measure for the age of the Universe, slightly more than ten billion years.

As a result, simulations of the stellar dynamics of galaxies do not have to follow the histories of individual stars. Rather, it suffices to follow the trajectories of a limited number of mass points that sample the overall gravitational field. Close encounters between such sampling points do not have any special meaning; in fact, the potential of those points are `softened' precisely to avoid any artifical strong deflections. A consequence is that we can use approximate methods such as the tree code to estimate the gravitational potential of galaxies in simulations.

Galaxy Collisions

In the eighties, advanced in both hardware and software developments made it feasible to study the encounters between two galaxies in detail, to determine under which circumstances the two galaxies would merge, and what the properties of the merger remnants would be. Here are the results of some of our studies in this area:

Dark Matter

Here are a few papers I have co-authored, adressing the question of dark matter on various scales, from galactic to cosmic (dark matter is a term to describe matter that is detected solely through its gravitational effects, without so far any discernible detection optically or otherwise).
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